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Author Topic: Tip for anyone with multiple classes (esp. healers)  (Read 10505 times)

Offline Fufu

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Tip for anyone with multiple classes (esp. healers)
« on: April 26, 2014, 09:30:50 AM »
So I had this really really embarassing death in T5. I healed the tank during snakes, dive bombs happened, but my character didn't flip back to face the camera so when I strafed left it went right instead.. into the fire. Feel free to laugh, I sure did.


And I don't make the same mistake twice, especially something that stupid, and figured there had to be a solution to this ridiculous behaviour. And there is a few.


1) Make sure your character turns back by wiggling the camera
2) Positioning yourself behind the tank


But that requires you to compensate.


There's also these:


3) Legacy control system in character configuration where it's camera based rather than character based
4) Auto face target when using actions in character configuration


#3 changes the entire movement of your character and I don't like how it moves when selected, it would solve it but no thanks.


So there's also #4 - When you play healer you can prevent it auto facing the target you use actions on because heals do not require you to face your target. SE should give an independant option for spells that don't require you to face the target. But they dont/wont.


And I didn't think changing it every time I change class is a good idea coz I play all 3 roles and there will inevitably be a time where I go into a duty and forget. Not to mention a waste of time.




------- SOLUTION --------


Make a macro and setup a small hotbar (you can scale up/down UI elements with ctrl + home when in HUD Layout). Use your macros to change your class. You can actually macro changing gear sets. For my scholar it is gear set 1 so:


Code: [Select]
/gs change 1

That switches be to scholar.


Then there's actually a command to toggle auto facing your target.


Code: [Select]
/autofacetarget

But that toggles it, so do this instead for scholar:


Code: [Select]
/autofacetarget off

For tank/dps:


Code: [Select]
/autofacetarget on

And the final macro for a healer looks like:


Code: [Select]
/gs change 1
/autofacetarget off


Change 1 with the number of your healer's gear set. Change 'off' to 'on' for dps/tank. The ONE and only downside is when you dps as a healer it will no longer face your target, but that's nothing compared to the trouble it can save you.


Now when you heal it will no longer face your target and fuck your character's orientation meaning when you strafe it wont run the wrong way.


This is my hotbar. 0 is toggle on 1 is toggle off - just in case.


« Last Edit: April 26, 2014, 09:32:50 AM by Fufu »

Offline Wales

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Re: Tip for anyone with multiple classes (esp. healers)
« Reply #1 on: April 26, 2014, 10:46:08 AM »
Solution: Do all camera/movement direction controls with right click.  :sun:

Offline bottlebug

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Re: Tip for anyone with multiple classes (esp. healers)
« Reply #2 on: April 26, 2014, 01:08:40 PM »
I actually always hold down left click when I'm moving. Fixes everything.

Offline Fufu

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Re: Tip for anyone with multiple classes (esp. healers)
« Reply #3 on: April 26, 2014, 01:29:06 PM »

This is a reasonably rare situation, but it was enough to get me killed once and so I fixed it. Neither of what you suggested solves the issue at hand.

Solution: Do all camera/movement direction controls with right click.  :sun:


I do, I strafe with A/D+RMB


Only fixes orientation if you move camera after casting. With this you don't need to fix it at all.


Quote
I actually always hold down left click when I'm moving. Fixes everything.


Except if you're strafing. That will make you go forward AND strafe. Edit: I move camera with RMB, LMB with RMB makes you move, so I misread what you posted due to the way I move my character. If you rotate camera with LMB it wont rotate your character.



Essentially, with this fix I've suggested your character will NEVER rotate without you making it. It's exactly what I want for a healer.
« Last Edit: April 26, 2014, 01:31:25 PM by Fufu »

Offline KaaneMoka

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Re: Tip for anyone with multiple classes (esp. healers)
« Reply #4 on: April 26, 2014, 03:00:31 PM »
I have no problem at all... I am just that...pro  :rek: :rek: !!!

Offline Wales

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Re: Tip for anyone with multiple classes (esp. healers)
« Reply #5 on: April 26, 2014, 05:46:49 PM »

This is a reasonably rare situation, but it was enough to get me killed once and so I fixed it. Neither of what you suggested solves the issue at hand.

Solution: Do all camera/movement direction controls with right click.  :sun:

I do, I strafe with A/D+RMB

Only fixes orientation if you move camera after casting. With this you don't need to fix it at all.


You misunderstand. I do not move without having right mouse held down, including forwards. Thus, I know my character is always facing the direction of the camera. Thus, I never herp the derp, and dont need any macros to solve the issue.


You're correct - I am offering a solution that doesn't exactly match what you are trying to achieve. I'm posting this by way of an alternate solution for those that don't need a perfect fix. This movement method nips a lot of potential movement/direction issues in the bud. :)

Offline Fufu

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Re: Tip for anyone with multiple classes (esp. healers)
« Reply #6 on: April 26, 2014, 06:15:47 PM »
I don't think you understand. Even with right mouse down the issue occurs unless you spin the camera slightly. Your character will NOT re-orient even with RMB down without first moving the camera.

Offline Fufu

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Re: Tip for anyone with multiple classes (esp. healers)
« Reply #7 on: April 26, 2014, 07:24:44 PM »
Flip your camera so you're staring at your character's face. Hold RMB but do not move the camera, now strafe.


Your character goes the wrong way. Or the right way seeing as technically it is character based movement, except whichever, because you don't want it to.  So if you heal a target, it faces them. Then if you strafe without moving the camera to re-orient your character you will go off in a direction that may be undesirable. Make sense?


Since I started doing this in my macros everything's been so much smoother in regards to character movement, I never expected this much of a difference since I was only trying to nullify a very rare occurance.






Furthermore, if you want to face your target there's a keybind (may be ctrl + R by default, that's what mine is but I changed all mine a long time ago). So if you're just trying to locate the direction of a player you can do it that way if you use my method here.
« Last Edit: April 26, 2014, 07:26:57 PM by Fufu »

Offline Wales

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Re: Tip for anyone with multiple classes (esp. healers)
« Reply #8 on: April 26, 2014, 07:51:20 PM »
Hmm, you are correct. I guess I never noticed that - since I habitually turn my camera as a part of movement, that never came up. Habits, I guess.